Barb -> RE: B-29 Tips (1/24/2019 9:37:16 AM)
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quote:
ORIGINAL: Major Shane quote:
ORIGINAL: Barb 1) Do not fly on extended range (get bases closer to targets) 2) Do not fly against big air opposition (CAP decreases accuracy of bombers) 3) Avoid big flak concentrations (Flak doing the same), fly above light flak, you can even skirt some medium flak. 4) Sweep before bombers (so they do not encounter opposition) 5) concentrate on one thing at a time - Either you want to attain air superiority (AF Attack), sink ships (Port Attack), destroy particular factory (Engine/Fighter plane - but this wont work against AI as its pulling air-frames from thin air), gain strategic poitns (fire bombing), or mine some port (city attack/mine). Do not jump around targets. 6) Use correct models off B-29 for correct things (B-29 and B-29As on Daylight raids, B-29Bs on night raids) Ok. I didn't know about the B-29B being better for night. I only thought it was for the A-Bomb squadrons. I didn't see any equipment that gave it special night capability. "B-29-1 Superfort" in game terms corresponds with the production run of basic B-29 model (Wiki nomenclature) built in Boeing-Wichita, Bell-Atlanta and Martin-Omaha. Had a lot of gun turrets and basic bombload of 20x500lb "B-29-25" model in game conforms roughly with what Wiki names a B-29A model built in Renton-Washington. The number of machine guns in forward dorsal turret went from 2 to 4 and basic bombload remaining same 20x500lb. "B-29B Superfort" in game conforms to the B-29B model named on Wiki. Most of the machine gun turrets were deleted, range and bomb load increased to 36x500lb. Actually both B-29-1 and B-29-25 models were field modified to B-29B model when most of the Groups switched to night low-level city bombing although few groups probably retained the turret guns for daylight attacks. A Silverplate (atomic bomb delivery) were modified from planes taken from the production run (actual plane list of combat B-29s were from 9x-36 models, 2x-40 models, 2x-45 models and 2x-50 models. In game terms the A-bomb functionality is a "trait" given to a unit (not plane model) - 393rd BS of the 509th Composite Group.
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