Unit build limits fault within the editor? (Full Version)

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seydlitz22513 -> Unit build limits fault within the editor? (2/18/2019 11:46:56 AM)

There appears to be a big problem with the editor when you increase the total number of units that are buildable I think the max you can have is 255 the number keeps reverting back to zero?

This happens for different Countries and to different unit types photo is just an example.[;)]

[image]local://upfiles/59528/737BE329E7D749CBA03A5846BA948CC0.gif[/image]




Hubert Cater -> RE: Unit build limits fault within the editor? (2/19/2019 5:37:10 PM)

Thanks for the report and due to some data structure changes, which reduced the memory footprint and as a result file sizes and especially for PBEM++ data transfers, the cap for builds is actually 127 units. So anything over 127 will revert to 0 as you've discovered.

I'll fix this though so the increments stop at 127 instead of 255.




seydlitz22513 -> RE: Unit build limits fault within the editor? (2/19/2019 5:52:08 PM)

Thanks for the update Hubert[:)]




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