Energisteron -> RE: Guns of August - AAR as Central Powers v Triple Entente AI with bonus (3/13/2019 3:59:06 PM)
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Afterthoughts! Where did I go wrong? Could I have done better? Did the AI fight a challenging game? Yes, I made some mistakes. I was too timid in the face of the British Navy and should have chanced more naval involvement and sent out more blockade runners. Even more so, I should have absolutely maximised the number of U-boats I deployed in the Atlantic at the expense of a couple of Infantry Corps. On land, once my initial rush into Picardy failed to threaten Paris I knew I was beaten in the West. I did cause delay after delay, and tremendous casualties to the Entente but gradually I was worn down. Attrition works! Perhaps I should have withdrawn and counterattacked as the TE followed-up before they could dig-in. I can't think what else I could have done. In the East, I gave far too much initiative to Russia and for far too long. By chasing dreams in the West I delayed reinforcing the East sufficiently and Russia had most of Galicia and its full strength when I turned on her. I really should have inflicted such casualties in the East that Russian morale collapsed and caused revolution, but I never came near. The Balkans were never going to create a war winning manoeuvre, but by trying to kill Serbia quickly, and failing, again it gave Russia respite to complete her occupation of Galicia. By the time the Italians joined in we were so weakened we could not even hold our line. And to think the US were hardly committed! Turkey as an ally was of little use militarily. Could Turkey have done more in the Caucasus? So, yes, I could have done better, but to see out the time limit of November 1918 would be quite a success I think. The AI, with its bonus was quite a formidable opponent. It would have been nice to have the option of a 25% bonus instead of 50%! Overall, very enjoyable, even though, not unexpectedly, I lost. Thanks for watching.
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