Big B -> Concerning High Altitude Fighter Sweeps (3/17/2019 7:30:42 PM)
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Hello, I have been pondering the subject of high-altitude fighter sweeps as a tactic in this game. As a tool of achieving air-superiority - it's an absolute must... game wise. I do have to say though, that it is more than a bit unrealistic. What works best in the game is to sweep with the highest altitude your best fighters can provide, for a quickly lopsided massacre of your opponent - providing your aircraft can fly higher and faster than his. In the game, this quickly leads to sweeps at 37,000 to 40,000 plus feet. In a way, this simulates the advantage of better altitude performance, but taken as a representation WW2 air combat - it is drastically unrealistic. First of all, in the game, fighters sweeping at 39,000 feet will bounce fighters patrolling at 10-15,000 feet, whereas in reality they would be far too high above them to even see them, let alone dive down on them. Secondly, this kind of stratosphere combat is representative of the Korean War and the jet age - Not WW2, where air combat was limited to the altitude of attacking bombers (none of which flew over 25,000 feet). To the main point - What does the forum community think of this? And would many of you favor limiting all air combat to say...26,000 to 28,000 feet? Just curious, B
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