rjord2021 -> RE: Ship Design AAR - Restored 2019 (3/18/2019 1:08:55 PM)
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It has a size of 12, so it takes up a lot of space and too many reactors will drastically increase the construction capacity needed to build the ship. It provides a decent amount of energy and uses Hydrogen as a fuel. You can see how much it can store, how much it provides, and the conversion rate between fuel and energy. Obviously, greater advances will lead to better conversion rates and more energy produces per size of the reactor. I’ll add a few of these to my ship, always keeping in mind that I can add more or remove them should I need to fine tune my energy levels. The next main part of the ship is the hyper drive, the motor that allows ships to make jumps across systems (but not to travel within the system, that is a different sort of engine). Picture could not be recovered The Gerax HyperDrive ES, the state-of-the-art in long-distance ship propulsion. Ok, well, it is a pretty mid-range tech, but the Ackdarians have a special affinity for drives and ship maintenance, so I can expect to see great things in these areas. Again, the hyper drives, like the reactors, are pretty hefty and add 11 size to the ship. It looks like I can initiate a jump in 12 seconds, not too bad, but that is 12 seconds that might be the difference between getting hit with a torpedo and escaping in time. The speed is a wild 34000, but remember – this is only speed over long distances – once the jump is completed I have to rely on slower drives until the hyper drive spools back, or if I am travelling a short distance, I won’t use it at all. Picture could not be recovered
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