John S -> Returning Questions (3/31/2019 8:37:58 PM)
|
I am returning to Flashpoint after about a 3 year absence. Have fully udated the game, reread the manual and read the "What's New Compilation". Have played as NATO in all short scenarios. Now on the medium sized TF 12 Bravo. I have some questions as to which I am not finding the answer. 1) How do I get one unit to "lift" another. I have an AD 2/32 leg unit, lift needed is one subunit. I have a RC2 2/32 (recon) unit on the same hex, carrying capacity one subunit. Sorry for the dumb question but how do i get one unit onto the other? (Where is it in the manual?) 2) Unit resubordination. Are there any practical downsides to resubordinating units. When I played years ago I always kicked myself because I never thought to do this. I've read the manual, seems easy. Is there a time lag or other practical (i.e. performance degradation) issues if, for example, I resubordinate an infantry unit so it goes under the armor regiment? 3) In this scenario, an air strike was issued way too early, too near the Soviet Air Defense units, with predictable results. I thought there was a way that I could prevent the air unit from acting on its own but I cant seem to find/remember how to do it. 4) Disembarkation - zero versus "1". Seems to me that the unit would arrive faster but be more exposed if zero is selected and it would be less exposed but much slower if "1" or "2" are selected. Is this an accurate way to look at it? Any help, much appreciated
|
|
|
|