TheSquid -> RE: Bug: Losing 30PP for getting a HQ killed despite using Evacuate (2/16/2020 2:20:08 PM)
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Hey, Thanks for the reply. I take it this means you guys are still doing the occasional patch then? If so that's pretty awesome, since many devs don't bother fixing games past a certain point. I ended up making a steam account already and redeemed it over there, since the discussions on there made it seem like a new patch had been released - unfortunately that turned out not to be the case. However, if you guys are planning future patches at some point, please also have a look at these (or tell me they're working as intended, so I can move one ;)): Goering's Luftwaffe fuel request (and what seems like an exploit) (can't post links atm, just look for a sea creature posting recently on the Steam DCB forum). Supply question (as above). The latter one, if not a bug, could do with some clarification in the manual. The way I read it, divisions will ask for enough supplies to enable them to regain their readiness, capped at 40% per turn. If they cannot get all that they ask for, then they dip into their stockpile to make up the shortfall, if possible; however if there is no supply shortfall then the division shouldn't be touching their supply stock, right? I always figured the supply stock was there for emergencies, when it was cut off or supply was otherwise hindered/reduced - not something that's dipped into when everything seems fine...? Or am I missing something (e.g. is the "normal" max readiness gain actually 30% even with requesting full supply, but a division can push it to 40% by using its supply stock?). (Apologies for munging these together instead of starting separate topics - was hoping to just be able to link to the existing Steam topics).
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