RE: Take WWII into your hands and create your best WarPlan! (Full Version)

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AlvaroSousa -> RE: Take WWII into your hands and create your best WarPlan! (5/23/2019 3:20:43 PM)


quote:

ORIGINAL: Simulacra53

Air power looks promising.
Missing interdiction.


It does have interdiction. Hitting units with air power reduces effectiveness and has a chance to reduce their movement. Air power does little physical damage to a unit.




ncc1701e -> RE: Take WWII into your hands and create your best WarPlan! (5/23/2019 7:31:15 PM)


quote:

ORIGINAL: fuzzypup

Air power does little physical damage to a unit


This is great. [:)]




Justinius -> RE: Take WWII into your hands and create your best WarPlan! (6/5/2019 12:14:43 AM)

Overall I think its an enjoyable game that I recommend.

I few observations from Beta testing.

1. Need an undo move key. I would like to take back a move that I did not intent. Obviously cannot do that with combats.
2. Weather graphics need to be more visible. Maybe have the screen go a different color with the symbols. Also I think the weather needs to be more variable. There should be a chance for clear weather, even a small one, for every month. Seems like predetermined bad weather from October through end of April without any hope of one clear weather turn.
3. Maginot line hexes should not be as powerful if attacking them from the rear areas.
4. Tried to go for a complete conquest of France. Took all cities and killed all units and France still had 2 morale left. Even took Corsica and that did not for a surrender. I was not interested in a negotiated peace.
5. Control of hexes needs to be more visible. Many times I could not determine which hexes I owned.
6. Love the specialty points to make units better.
7. Air power does not seem like it has alot of impact. This may be by design but I havent spent any production on air units.
8. I would like to see a battle report pop up after each attack made by the AI rather than have to hunt for battle results.
9. Compliments on an AI. Bold step just to have one.
10. Overall I highly recommend this game.




juntoalmar -> RE: Take WWII into your hands and create your best WarPlan! (6/27/2019 3:57:06 PM)

I've seen some comments regarding minor errors in England. I think the Mediterranean coast of Spain (and the Balearic islands) could be more accurate


[image]local://upfiles/46323/0683421A71174909B138264DBC306A0B.jpg[/image]




miv792 -> RE: Take WWII into your hands and create your best WarPlan! (6/28/2019 3:03:23 AM)

The game is poorly indexed on Youtube because of the game World of warplanes for Wargaming.




AlvaroSousa -> RE: Take WWII into your hands and create your best WarPlan! (6/28/2019 3:10:11 AM)

I'll put Spain on my list




MVokt -> RE: Take WWII into your hands and create your best WarPlan! (6/28/2019 10:26:01 AM)

Making a more accurate coastline will have much to do with the available tiles. The more tiles the more chances to get more accuracy. Does this game have more tiles than Strategic Command 3?




scout1 -> RE: Take WWII into your hands and create your best WarPlan! (7/2/2019 12:31:22 AM)

Campaign or a series of unrelated battles ?




AlvaroSousa -> RE: Take WWII into your hands and create your best WarPlan! (7/2/2019 2:42:53 AM)


quote:

ORIGINAL: MVokt

Making a more accurate coastline will have much to do with the available tiles. The more tiles the more chances to get more accuracy. Does this game have more tiles than Strategic Command 3?


It does not have more tiles than SC. It has enough tiles to do with what you like without being overwhelming.




miv792 -> RE: Take WWII into your hands and create your best WarPlan! (8/5/2019 1:24:52 PM)

Malta double airfield, you have fighters and bombers. Or very quickly gaining superiority there, and the island by the Germans.
The same should be true of such Islands in other parts of the world.




Plainian -> RE: Take WWII into your hands and create your best WarPlan! (8/7/2019 11:44:23 AM)

I understand the point that a 1 hex island can only have one type of air unit therefore restricts the player and 'possibly' is not historical, but did Malta specifically have a lot of bomber types? I don't know? Anyone know?

If the air units could be "swapped out" with other units within range in a single turn (transfer mission?) then this would give some flexibility but I don't think the game engine does this.

The only other thing would be to create 'mixed air units' in the game and again I don't think the game is set up to allow this.

Interesting point.




AlvaroSousa -> RE: Take WWII into your hands and create your best WarPlan! (8/7/2019 1:28:34 PM)

You can transport one in and transport the one that is there out.




Plainian -> RE: Take WWII into your hands and create your best WarPlan! (8/7/2019 10:00:51 PM)

I assume this is sea transport? So move to port, load fighter, unload bomber and start bombing next turn. (I assume an air unit that unloads doesn't have enough points for a mission the same turn?)






AlvaroSousa -> RE: Take WWII into your hands and create your best WarPlan! (8/7/2019 11:04:32 PM)

Yes.




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