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			  | 76mm ->  Modability?  (5/9/2019 11:08:31 AM) |  
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 Not sure if that's a word, but wanted to check on the scope of this game's "modability"...
 
 This game looks very good so far, but I have a few questions:
 
 1)  Can hex and time scales be modified?  If so, what are allowed values (ie, 2 km per hex, 6 hours per turn?)?
 
 2)  Presumably a full map editor will be included?
 
 3)  Will there be scripting or some kind of "event engine"?
 
 4)  Will there be any way to edit save game files and/or import/export game data (necessary for allowing use as a strategic layer in for other games).
 
 5)  Will generals be assigned to units (counters), or to formations (groups of units)?
 
 Thanks, will be following this one closely!
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