Timescale (Full Version)

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ajarnlance -> Timescale (5/9/2019 3:19:32 PM)

The product info doesn't mention the time scale. Each turn = ??




AlvaroSousa -> RE: Timescale (5/9/2019 3:23:39 PM)


quote:

ORIGINAL: ajarnlance

The product info doesn't mention the time scale. Each turn = ??


Each turn is 2 weeks time. The editor allows for any time scale from 1 day to 1 year if you wish.




ajarnlance -> RE: Timescale (5/9/2019 3:31:15 PM)

Thanks for the quick response. So the game has a similar map scale and time scale to Strategic Command. How would you differentiate your game from SC?




AlvaroSousa -> RE: Timescale (5/9/2019 5:15:51 PM)

Read the description in the product link and you will get an idea of what is different. I am not trying to replace an excellent game like Strategic Command series. WarPlan is in a niche I found that appeals to wargamers. Each game plays difference. If I didn't see this niche I would have never made the game because then it would just be a copy.




Februarius -> RE: Timescale (11/15/2019 5:14:23 PM)

quote:

ORIGINAL: Alvaro Sousa


quote:

ORIGINAL: ajarnlance

The product info doesn't mention the time scale. Each turn = ??


Each turn is 2 weeks time. The editor allows for any time scale from 1 day to 1 year if you wish.

If I would change the turn time to 1 week, what else would I need to change to balance things out, research, production...? I would like to play realy long GC if possible. Would it be even possible to scale the game to 1 week without breaking the whole scenario, events and similar? Thanks in advance for your help.




AlvaroSousa -> RE: Timescale (11/15/2019 6:40:32 PM)

I really can't tell you since I didn't plan for that type of game. I'd be guessing as much as you are.




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