larryfulkerson -> RE: Artillery in reserve (5/24/2019 6:28:12 AM)
|
quote:
ORIGINAL: StuccoFresco Is there a keyboard shortcut to set the various losses' dots, like how you can set units to dug in with "D"? Another question: if I add artillery to an HQ, and set them in Tactical Reserve, will they support nearby friendly units under attack just as it was a regular artillery unit? As I recall it's the 'L' key I use lowercase l and it works too. Pressing the 'L' key will advance the number of dots to the next larger number except if it's already the max then it toggles to 1 dot again. I use the keyboard a lot when I'm just digging in units without moving any of them. Especially the Soviet side in FITE2. And about your second question, um...IF the HQ unit has any organic arty and the range is greater than or equal to the range to the target then yes, the HQ unit and the regular arty unit will both support the front line troops. Be aware however that some HQ units don't have any organic arty and the range arc is an illusion. I've been known to change the range of non-arty HQ units to 0 so that it doesn't show a range on the unit display and there's no range arc on the map for that unit. It saves a lot of confusion later on. Be aware as well, that you can park one of your bombers particularly close to your intended target hex and then trim the range of the bomber so that it just covers the intended target, usually less than 5 hexes away. Then set the bomber on three-dots and let it CS just that area. It's called dedicating some air support to a specific target or specific small area. One thing that really bothers me about playing the Soviet side in the early period when the Soviet air shock is 5 and the Axis air shock is 120 and all of my aircraft are really low on proficiency and cherry red from being low on supply. The first turn Axis airfield attacks can usually devestate the aircraft parked closest to the front lines and of those that aren't in reorg and can still fly I move to near Moscow to get them out of the frey and let them rest for about 10 turns or so. I don't fly them again until they gain enough proficiency to be above 50%. Then off they go out to the front lines. And after I learn about the proficiency of the Axis planes compared to mine ( my planes are falling out of the sky ) I usually move them back to Moscow and wait for a lot more planes to qualify for combat. And THEN go out to the field stations enmasse.
|
|
|
|