DWReese -> RE: Assigning Cargo Elements to a Mission (7/27/2019 10:08:01 AM)
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the next unit can become UnitX. UnitX seems to only work on one unit at a time, not sure if that is intended or not. Whicker, You solved it. It would ALWAYS work for the first unit, and then no one else would ever be assigned. In your scenarios, most of the units are fast-moving mobile units. Once assigned, they dart off toward the target at 30 kts. I, however, have only been dealing with Infantry units which can only move at 5 kts. Plus, I seem to have a large Trigger Area so it takes forever (longer than I have patience for) for that first unit to clear the area so that the next one can be assigned. Therefore, I am only getting one unit per game (almost) to be assigned before I give up. I will try it again with smaller areas, or individual units. I did see that the units that you had assigned using long./lat. coordinates seem to work fine. These coordinates seem very long (numerically speaking). I doubt seriously that you make these up, so how do you designate these locations? Do you click in a spot or what? How does that work? Thanks again. Doug
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