kevinkins -> RE: AAA Patrols (6/5/2019 12:22:32 PM)
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Knowing the basics of events and their triggers go a long way in Command scenarios. One way to get started is to open up existing scenarios in the editor and browse through the events and see how they are set up. Scoring events that give the player points toward their final score are perhaps the most basic and once a designer understands those, the other types of events are only a bit more complicated. With lua, you can go a long way by just copy and pasting existing code. Some guys keep their own library of code to make things go easier. It does take time, but time well spent. It can be rewarding when your programed events actually defeats you in battle. [:D] We are here to help. Kevin
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