Lobster -> RE: 64 bit games or 32 bit...what gives? (6/10/2019 5:53:12 PM)
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Back in the day computers used to operate on 8 bit, one byte, at a time. Then they went to 16 bits or 2 bytes. Then 32 bit or 4 bytes. Now 64 bits or 8 bytes. The progression will always be double of the last iteration. What this all means is the bus, or data highway, into the cpu is becoming wider so it can accommodate more traffic. Wiki: "Simply put, a 64-bit processor is more capable than a 32-bit processor, because it can handle more data at once. ... Here's the key difference: 32-bit processors are perfectly capable of handling a limited amount of RAM (in Windows, 4GB or less), and 64-bit processors are capable of utilizing much more." If a program is written in 64bit it's designed to take advantage of that wider highway and cannot use the more narrow 32bit road. But many programs can use either highway so it's not a problem. If you have a 64bit system you can run most anything. Edit: I'll add this from the wiki: "The internal bus, also known as internal data bus, memory bus, system bus or Front-Side-Bus, connects all the internal components of a computer, such as CPU and memory, to the motherboard. Internal data buses are also referred to as a local bus, because they are intended to connect to local devices"
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