nikolas93TS -> RE: We need multiplayer (6/17/2019 2:37:08 PM)
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Yes, we have started considering MP for the future. However, according to our preliminary estimate implementing MP would likely require around a year of work, at expense of any other improvement in game. Since AB had single-player architecture from Day 1, implementing MP will require involve structural changes to the core engine and framework. There is also a issue of the client base. Statistics we were given show that the silent majority of players in this particular gaming niche are still single-player only (as much as 90% of the game time depending on title), and the number of players we are likely to get with multiplayer simply isn't there to support it yet. That is likely why you have even big titles as C:MANO and Graviteam Tactics being single player only. So, the plan at the moment is to wait for the Steam release, see how wider audience will receive the game, improve the base game with some new features. Only then we can seriously start working on implementing MP.
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