RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (Full Version)

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RangerJoe -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/1/2019 12:24:18 PM)

Actually, the green pilots are usually left behind while the veterans bomb. One way around this is to take the higher skilled pilots and put them on Group Reserve. They will stay with the unit so the trainees will bomb. Then they get the bombing skills faster. If the veterans stay with the Group, they will increase the group's average so the trainees should go up faster to that average than if no veterans were there.




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/1/2019 12:45:04 PM)


quote:

ORIGINAL: inqistor
You need BETTY training ASAP, unless you want to put guys from KATEs there (with exp hit). Train Search for some BABS, there are lots of large groups, no reason to waste them for Recon only (speaking of which, training recon for low skill is also good). And some ground bomber training would be useful. Green pilots really don't get skill in live bombing as fast, as you would thought.

Hi inqistor, you're right i have lots of bab units. I'll take 1 or 2 and make em training units.

i have nell unit stuck in the HI. i'll make it a training unit naval torpedo




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/1/2019 12:46:44 PM)


quote:

ORIGINAL: RangerJoe

Actually, the green pilots are usually left behind while the veterans bomb. One way around this is to take the higher skilled pilots and put them on Group Reserve. They will stay with the unit so the trainees will bomb. Then they get the bombing skills faster. If the veterans stay with the Group, they will increase the group's average so the trainees should go up faster to that average than if no veterans were there.

that's interesting. how high is a good number for the veteran exp in the reserve to help? 70? 80?




RangerJoe -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/1/2019 1:16:57 PM)

Anything above the group average will increase the average that the trainees have an easier time to reach. Middle to High seventies in experience is good, seventies in skills are good and this includes defense. Defense does not go up as fast as the trained skill so that is why other secondary but usefill skills are trained. So your Betties may train in Torpedo Attack, Naval Search, ASW, Ground, Naval Bombing, Low Naval. Usually 3 skills are done but in emergencies . . .




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/1/2019 2:10:19 PM)

AFTER ACTION REPORTS FOR Jan 15, 42
--------------------------------------------------------------------------------
TF 7 encounters mine field at Singapore (50,84)

Japanese Ships
SS I-160, Mine hits 1
i need to pay attention to tfs trying to take shortcuts
--------------------------------------------------------------------------------
Submarine attack near Darwin at 73,123

Japanese Ships
SS RO-65

Allied Ships
xAK Gorgon, Torpedo hits 2, heavy damage
lucky find at Darwin. Reinforcements? evacuations?
--------------------------------------------------------------------------------
Morning Air attack on Rangoon , at 54,53

Weather in hex: Light cloud

Raid spotted at 45 NM, estimated altitude 24,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
A6M2 Zero x 14

Allied aircraft
Hurricane IIb Trop x 14

Japanese aircraft losses
A6M2 Zero: 2 destroyed

Allied aircraft losses
Hurricane IIb Trop: 3 destroyed

Aircraft Attacking:
8 x A6M2 Zero sweeping at 20000 feet
i think they realized AVG wasn't working and moved in Hurricanes. Do i switch to Oscars? I don't think so......
--------------------------------------------------------------------------------
Afternoon Air attack on Soerabaja , at 56,104

Weather in hex: Overcast

Raid spotted at 28 NM, estimated altitude 24,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
Ki-43-Ia Oscar x 20

Allied aircraft
CW-21B Demon x 3
75A-7 Hawk x 6

No Japanese losses

Allied aircraft losses
CW-21B Demon: 1 destroyed
75A-7 Hawk: 1 destroyed

Aircraft Attacking:
14 x Ki-43-Ia Oscar sweeping at 20000 feet
Soerbaja still has a few planes
--------------------------------------------------------------------------------
Afternoon Air attack on Rangoon , at 54,53

Weather in hex: Severe storms

Raid spotted at 17 NM, estimated altitude 23,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M2 Zero x 21

Allied aircraft
Hurricane IIb Trop x 2

No Japanese losses

Allied aircraft losses
Hurricane IIb Trop: 1 destroyed

Aircraft Attacking:
21 x A6M2 Zero sweeping at 20000 feet
Hurricanes showing better than tigers
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Rangoon at 54,53

Weather in hex: Severe storms

Raid spotted at 30 NM, estimated altitude 7,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
G4M1 Betty x 15

No Japanese losses

Allied Ships
CL Capetown
xAKL Nordhval
xAKL Wosang, Bomb hits 1, heavy fires
these guys need talking to. aim for the naval assets not the merchies
--------------------------------------------------------------------------------
Afternoon Air attack on Ambon , at 76,109

Weather in hex: Moderate rain

Raid spotted at 13 NM, estimated altitude 10,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
no flights

Allied aircraft
B-17D Fortress x 2

Japanese aircraft losses
G4M1 Betty: 1 destroyed on ground

No Allied losses

Runway hits 5
didn't think they would reach out to ambon
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Port Blair at 46,58

Weather in hex: Moderate rain

Raid spotted at 4 NM, estimated altitude 10,000 feet.
Estimated time to target is 1 minutes

Japanese aircraft
G4M1 Betty x 11

No Japanese losses

Allied Ships
HDML Pennigat
HDML Panji, Bomb hits 2, and is sunk
HDML Panglima
thinking about geting port blair
--------------------------------------------------------------------------------

Ground combat at Bataan (78,77)

Japanese Bombardment attack

Attacking force 2797 troops, 151 guns, 243 vehicles, Assault Value = 2819

Defending force 20976 troops, 421 guns, 371 vehicles, Assault Value = 290

Japanese ground losses:
Vehicles lost 8 (2 destroyed, 6 disabled)

Allied ground losses:
15 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 3 (2 destroyed, 1 disabled
bataan should be close
--------------------------------------------------------------------------------

Ground combat at Singapore (50,84)

Japanese Bombardment attack

Attacking force 1752 troops, 175 guns, 60 vehicles, Assault Value = 1329

Defending force 21945 troops, 320 guns, 221 vehicles, Assault Value = 212

Japanese ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
31 casualties reported
Squads: 1 destroyed, 1 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 2 (1 destroyed, 1 disabled)
Vehicles lost 2 (2 destroyed, 0 disabled)
singapore too




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/1/2019 2:12:07 PM)

KB is ready to strike/cover invasion and got 6/6 detection

TF 1 followed by Allied Aircraft at 122,160 near Anatom

TF 1 detects Allied Aircraft at 122,160 near Anatom

i really don't know what 6/6 means




inqistor -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/1/2019 2:47:47 PM)

quote:

ORIGINAL: RADM.Yamaguchi

KB is ready to strike/cover invasion and got 6/6 detection

TF 1 followed by Allied Aircraft at 122,160 near Anatom

TF 1 detects Allied Aircraft at 122,160 near Anatom

i really don't know what 6/6 means

First number is current detection level on scale 0-10. Second number is maximum detection, which could have been higher during turn, but your TF moved, so current one can be lower. At 0 enemy doesn't see your TF. At 1 he may only see that there is ship on that hex. With 6 he should be sure, that this is KB.

Check if KB fighters haven't shot down any search planes during this turn. Those might have been enemy Carriers.




RangerJoe -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/1/2019 2:52:13 PM)


quote:

ORIGINAL: RADM.Yamaguchi

KB is ready to strike/cover invasion and got 6/6 detection

TF 1 followed by Allied Aircraft at 122,160 near Anatom

TF 1 detects Allied Aircraft at 122,160 near Anatom

i really don't know what 6/6 means


I means that you have been spotted, that it is fresh and not degraded. The highest supposed detection is 10/10. That means that they have a pretty good idea of what is in your TF 1.

Put some CAP at 6000 feet to help shoot down search aircraft. This would also be able to react to torpedo bombers down low.




RangerJoe -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/1/2019 3:07:19 PM)

Hurricanes are more maneuverable than P-40s.

Why are your Bettys dropping bombs and not torpedoes? You can set the number of torpedoes for your Air HQs by going into the "show unit TOE" instead of show unit values. Also, if set to attack with torpedoes but none are available they will use the substitute bomb load. Which for Bettys and Nells is two 250kg bombs and four 60kg bombs which will not be effected by the non-Attack Bomber penalty at 1000 feet. If you set them to attack at 1000 feet, I think that they can come in under a high CAP as well. Against lightly or non armored ships, the bombs work fine and there are more bombs than the single torpedo.

Once you know about enemy minefields, then your ships will route around them. Use your Landing Barges (LBs) as mine detectors since no VPs are awarded with their loss.

Paradropping on Port Blair is probably the best way to get it if it has not been reinforced with combat units.




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/2/2019 12:28:16 PM)

AFTER ACTION REPORTS FOR Jan 16, 42
--------------------------------------------------------------------------------
Submarine attack near Truscott at 69,123

Japanese Ships
SS RO-65

Allied Ships
xAK Empire Hamble, Torpedo hits 2, on fire, heavy damage
--------------------------------------------------------------------------------
Submarine attack near Truscott at 67,123

Japanese Ships
SS RO-62

Allied Ships
xAK Lowana, Shell hits 1, Torpedo hits 1, on fire, heavy damage
subs lurking near Darwin have some luck
--------------------------------------------------------------------------------
Morning Air attack on TF, near Rangoon at 54,53

Weather in hex: Heavy rain

Raid spotted at 38 NM, estimated altitude 19,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
G4M1 Betty x 24

No Japanese losses

Allied Ships
xAKL Hermelin
xAKL Selma City, Bomb hits 1, on fire
xAK Mundra
xAKL Wosang, heavy fires, heavy damage
i thought there would be some flak at rangoon so i went in too high
--------------------------------------------------------------------------------
Morning Air attack on TF, near Suva at 132,160

Weather in hex: Clear sky

Raid spotted at 27 NM, estimated altitude 14,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
B5N2 Kate x 9
D3A1 Val x 9

No Japanese losses

Allied Ships
AM Matai, Bomb hits 5, heavy fires, heavy damage
xAK Harry Luckenbach, Bomb hits 5, Torpedo hits 1, and is sunk
KB found a couple of ships near Suva
--------------------------------------------------------------------------------
Afternoon Air attack on Suva , at 132,160

Weather in hex: Moderate rain

Raid spotted at 37 NM, estimated altitude 14,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
A6M2 Zero x 28
B5N2 Kate x 66
D3A1 Val x 65

Japanese aircraft losses
D3A1 Val: 2 damaged

Allied Ships
xAK Liberty Glo, Bomb hits 1, on fire
CA Indianapolis, Bomb hits 3, on fire, heavy damage
indy was listed as sunk earlier but found her in port at suva.
--------------------------------------------------------------------------------

Ground combat at Bataan (78,77)

Japanese Deliberate attack

Attacking force 98006 troops, 1065 guns, 712 vehicles, Assault Value = 2922

Defending force 21034 troops, 421 guns, 368 vehicles, Assault Value = 291

Japanese engineers reduce fortifications to 1

Japanese adjusted assault: 1489

Allied adjusted defense: 371

Japanese assault odds: 4 to 1 (fort level 1)

Japanese forces CAPTURE Bataan !!!

Allied aircraft
no flights

Allied aircraft losses
O-47A: 3 destroyed

Combat modifiers
Defender: terrain(+), preparation(-), morale(-), experience(-)
Attacker:

Japanese ground losses:
2069 casualties reported
Squads: 2 destroyed, 104 disabled
Non Combat: 1 destroyed, 29 disabled
Engineers: 1 destroyed, 97 disabled
Guns lost 14 (1 destroyed, 13 disabled)
Vehicles lost 37 (2 destroyed, 35 disabled)

Allied ground losses:
13446 casualties reported
Squads: 712 destroyed, 0 disabled
Non Combat: 2667 destroyed, 0 disabled
Engineers: 57 destroyed, 0 disabled
Guns lost 517 (517 destroyed, 0 disabled)
Vehicles lost 526 (526 destroyed, 0 disabled)
Units destroyed 30
Bataan is done fairly efficiently overall
--------------------------------------------------------------------------------

Ground combat at Singapore (50,84)

Japanese Bombardment attack

Attacking force 1760 troops, 175 guns, 60 vehicles, Assault Value = 1362

Defending force 22028 troops, 319 guns, 219 vehicles, Assault Value = 218

Allied ground losses:
44 casualties reported
Squads: 4 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Singapore soon. Horribly inefficient and lengthy given what i could have done there.




Bif1961 -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/3/2019 2:22:35 AM)

Congrats on taking Bataan so quickly. Does he still hold Manila?




RangerJoe -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/3/2019 3:29:05 AM)

Fly over Rangoon at 11,000 feet to avoid the light flak.




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/3/2019 7:53:35 PM)

i think i broke my game....
my fighters look like this

[image]local://upfiles/66800/471E332B87F640319FAD622EAD135975.jpg[/image]




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/3/2019 7:54:06 PM)

and my bombers like this

[image]local://upfiles/66800/CFDC78691CFF45B0B2CEFC8A16CF653D.jpg[/image]




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/3/2019 7:54:44 PM)

bombing accuracy?




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/3/2019 7:57:12 PM)


quote:

ORIGINAL: Bif1961

Congrats on taking Bataan so quickly. Does he still hold Manila?

Hi Bif,

thanks. here's the picture. he's retaken aparri, batangas and Vigan after i moved troops out.

[image]local://upfiles/66800/A0A250FD358B422A80EAEB60D6B3B07E.jpg[/image]




RangerJoe -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/3/2019 8:51:48 PM)

Never set your fighters on CAP at 100%, it wears them out. They are not training either. If you want them to train, you have to set that. The unit also needs more pilots. If nothing else, put in rookies and set the training % to 30 or so.

Your bombers are not training, their percentage training is ZERO! [X(] Split the unit into thirds, give each third replacements, give them fighter escort. The same fighter unit can do 30% CAP and 10% LRCAP on the same target as the bombers, especially if the target has fighters based there. Don't give the enemy free points.

When air units are only training, set the range to zero.

Use paratroopers to grab those small bases, then use Fast Transports to pick them up and invade somewhere else. You only need 1 AV to grab an unoccupied base.




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/3/2019 9:07:10 PM)

Hi Joe,

thanks for all the great hints. I was just looking at my airgroups and planning what to do next after batan fell.

i looked at some of my bomber groups and their bombing accuracy was less than 10%.

then i looked at some of my fighter groups and their bombing acccuracy was over 90%.

i just thought that was too funny.

BTW if i upgrade some of my light bombers with 90% bombing accuracy to sallys will that affect that number?




RangerJoe -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/3/2019 9:22:24 PM)

No but you don't have enough Sallies. Use the light bombers for training and in China.




jdsrae -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/3/2019 10:12:25 PM)

Your 14th Sentai has taken a fair few losses to enemy fighters.
That tells me that they’ve found it hard to bomb accurately because they’ve been busy trying to dodge incoming .50 cal rounds




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/3/2019 10:15:32 PM)

quote:

ORIGINAL: jdsrae

Your 14th Sentai has taken a fair few losses to enemy fighters.
That tells me that they’ve found it hard to bomb accurately because they’ve been busy trying to dodge incoming .50 cal rounds

they bore the brunt of my air attacks on manila, clark field and bataan.

but a lot of those were due to high commands mistake of setting altitude to 6,000 when i thought i was issuing orders to another group attack undefended bases. i was given hard labor

i take that back. you're right most of that is A2A.

no operator error - not blatent anyway- drinks all around




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/8/2019 7:13:34 PM)

can anybody tell me what significance bombing accuracy has on future strikes. Does it only reflect the accuracy the unit has had so far in the game and has no predictive value whatsoever? and please hans don't tell me to read the manual because during this lull i have read it front to back and front again.




RangerJoe -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/8/2019 7:48:28 PM)

I think that it is more something of a player interest thing although it can also be used to suggest more training. RTFM is always a good thing to do, even as a refresher.




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/8/2019 8:38:50 PM)

thanks joe.

Do major skills work the same way. they are just a reflection of how the current pilots have trained or is there some way that major skills are used to determine future results




RangerJoe -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/8/2019 9:29:57 PM)

The skill are what you need for them to be effective in combat. So train your pilots accordingly. The experience is harder to gain because a lot of that is general flying experience but that helps them survive and not be an ops loss.




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/8/2019 10:32:25 PM)

thanks joe - sometimes (most times) i don't make myself clear

take these two groups of ann bombers

If you completely ignore the pilots currently in the group!!!!

Let say i replace all the pilots in each group

would one of these groups naturally be better at low level bombing?




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/8/2019 10:34:05 PM)

a

[image]local://upfiles/66800/69C43B0F70AC42E7AEDFA1DA53D38821.jpg[/image]




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/8/2019 10:34:32 PM)

or b

[image]local://upfiles/66800/74C358290A99460D8F7B9BAF3AA18B52.jpg[/image]




jdsrae -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/8/2019 10:56:52 PM)

This is my assumption, I believe that the “major skills” are just a summary of what the current pilots are good at.
So if you swap out all pilots for rookies, then run the turn, I wager 2 South Pacific Shellbits that those major skills disappear.
I’ll get a chance to test this in my game shortly, but I don’t believe the group keeps those skills if you swap the pilots out for untrained rookies.




RADM.Yamaguchi -> RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak) (9/8/2019 11:03:17 PM)


quote:

ORIGINAL: jdsrae

This is my assumption, I believe that the “major skills” are just a summary of what the current pilots are good at.
So if you swap out all pilots for rookies, then run the turn, I wager 2 South Pacific Shellbits that those major skills disappear.
I’ll get a chance to test this in my game shortly, but I don’t believe the group keeps those skills if you swap the pilots out for untrained rookies.

Thanks jdsrae.

that was my thoughts after joe told me about the bombing accuracy. lots of good info. but not a useful tool to gain an advantage. and boy do i need some.




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