krishub1492 -> To Glory We Steer - krishub1492 (A) vs BillBrown (J) (7/10/2019 2:10:24 AM)
|
Welcome to my war with BillBrown. We are playing with the latest Beta and using a newly updated BTS-L scenario from John III. I am a long-time AE player, having played several games as the Allies, some stock, others with mods. I've been an infrequent poster on the forum and have not conducted any AARs. However, I read the forum most every day and have learned much from the posted AARs. I will try to provide frequent status reports and will appreciate any commentary and advice. I'm by no means an expert but hopefully I'll be able to keep Bill out of San Francisco Bay. Before AE, I played WitP and Uncommon Valor. Before that, I go all the way back to Avalon Hill boardgames. Bill will have plenty of time for Japan's Turn 1. I'll be leaving on the morning of July 11 for whitewater rafting in Idaho. I should be back in action on July 19. These are options and first turn house rules. REALISM OPTIONS FOW ON Advanced weather ON Allied damage control ON PDU ON Historical first turn OFF Dec 7 surprise ON Reliable USN torps OFF Realistic R&D ON No unit withdrawals OFF Reinforcements +/- 0 GAME OPTIONS Combat reports ON Auto sub ops OFF TF move radius ON Plane move radius ON Facilities expand OFF Auto upgrade ships and airgroups OFF Air and ground replacements OFF Turn cycle 1 TURN 1. Allied TF that exist on turn one can change their orders, no new TFs can be created 2. Only ground and air units either in China or attached to China Command can be given orders on turn 1. 3. No deep penetrations by the Japanese( No Mersing turn 1, no Palambang, etc. )
|
|
|
|