CCIP-subsim -> RE: Chechnya - maps and DB mod (v0.5 release) (9/3/2019 2:44:35 PM)
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Sorry I was out for a while with no updates - been a stressful few weeks for me with full-time job + PhD + family issues. For now, the mod is comfortably paused where it is, but I'm looking in three directions for possible next steps, which will probably happen in this order: 1) Continuing the "New Year Storm" series, with scenarios for Group West, Group Northeast, and Group East. They all offer their own challenges - of the four groups, Group Northeast was the only one that actually succeeded in their objectives, while taking only 22 casualties (when Group North took around 1000 during the same period). Group East might be the subject of a scenario set as well as a map expansion eastward - that way, it can cover the Battle of Khankala that preceded the assault on Grozny, followed by the New Year's battle on their sector, where the heaviest Chechen forces were concentrated. 2) Going back in time a little, and covering actions of the Chechen Civil War, mainly the October and November attempts to take Grozny and a couple of related what-ifs. Another expansion of the map eastward is possible there, to cover the town of Argun just east of Grozny, and model the even earlier assault on it by pro-Dudayev hardliners against local boss Ruslan Labazanov's militia (who had several hundred men controlling the town, but ended up fleeing it with only about two dozen survivors and joining the opposition). 3) Fast-forwarding to "Operation Vengeance" and "Operation Jihad" in March and August 1996, with the separatists first launching a probe into Grozny, which would later to be merely a dress rehearsal for the "real" assault 5 months later, during which they'd succeeded at retaking the city, just before peace talks ended the First Chechen War in their favour. In that project, I'll probably finally split things properly into 'eras' with different weapons availability. By 1996, the Chechen separatists had lost all their conventional capabilities, but gained pretty substantial support and dissimilar weaponry by way of Arab volunteers who'd arrived to wage a very different form of warfare. quote:
ORIGINAL: muppetbaby Thank you so much for your time and effort in making one of the most enjoyable games i have played in years. Even in the 1st Scenario, when Russian Morale breaks down at one end and Troops do not want to move, whilst another part is fighting for its life, the game is acting so lifelike. Thank you again, this game rocks. Thank you! I'm glad that's the experience you've had with it - those moments are kind of the reason I made the mod, and I'm glad it provides that. I've definitely had my share of those kinds of games while making and testing the map where I had to stop and say "wow, this seemed strangely real!" for historical purposes. I hope to keep expanding this! quote:
ORIGINAL: HunterICX Hello CCIP, Long time no see, well I got you to thanks for having made proper use of my Matrix ''being a member for so many years'' Coupon [:D] AB was on my radar but was still a bit on the fence untill I saw the Matrix article about this mod. Good job! It gave me a good indication of the potential of this game and it's nice to see a conflict that isn't represented in any wargame I know of being put up. Kind Regards. Hi Hunter, long time no talk! Glad to see you pick this up, hope you enjoy it somewhat at least. Neither the mod nor AB are perfect games in any way, but I really do like the ease of moddability it offers. I'll try and stop by Subsim and say hi sometime - contrary to my forum nick, I've not been on there for years! [:)]
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