joelmar -> RE: Axis Su's (7/24/2019 9:57:12 PM)
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quote:
ORIGINAL: Dubba Is this intended to be like this? Intended? Of course, the game is designed that way. Maybe you meant "realistic"? As for many other things, the game makes an abstraction. First, the upward flow takes a week per HQ level... so a unit in a corp with support level of 0 will be at his army HQ next week, and only available in this turn to that Army's corps... and next turn will be at Army Group (only available for the Army group's unit) and will only be at OKH 3 turns later, so it takes 3 weeks, which makes sense in a realistic way. And then when assigned back to a Corp, you can't use it in a hasty attack if the Corp HQ has moved in the turn. So there are restrictions in its use which somehow model the time it takes to bring it to the front. And if you want to assign the SU from a corp to another mid level HQ using AP, you can't send it directly to another corp unless it is directly in the same army. So you still need to plan ahead to get the SU's you need where you need them, especially those that are less common and have the most effect on combat, like super heavy arty, flammpanzers or even pioneers. So I don't feel it as being unrealistic.
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