Nikademus -> (7/2/2003 4:47:00 AM)
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[QUOTE]Originally posted by Snigbert [B]Nik, do you know if altitude has a modifier effect on the penetration ability of the bomb? Am I better off using my level bombers at higher altitude so gravity will have it's maximum benefit on the penetration? [/B][/QUOTE] In real life? Most certainly. Non-powered bombs are totally dependant on gravity via altitude in order to achieve enough kinetic velocity to reach a certain or maximum penetration value. Dive bombing partially compensates this of course by the plane going into a say 300kt dive. A real life example would be the Japanese level bomber attack on Pearl Harbor, the 800kg bombs were dropped from 10,000 feet so that they would achieve the theoretical necessary velocity to achieve the 170mm* of armor they were "rated" at (Per Cambell's, 10,000 feet was the altitude given for their rating as well......as were most American AP bombs) A bomb dropped from 1000 feet, or say 100 feet, will have but a small fraction of this. "Game Wise" there is no modifyer for altitude. Bombs penetrate the same amount of armor at 100 feet as they do at 30000 feet. Keep in mind too that even at higher velocities, a "GP" bomb will still not have nearly any true AP capability vs an AP bomb due to the thickness of the bomb skin and the precense or lack of presense of a thick "Nose cap" strong enough to withstand both the kinetic impact with a solid object and/or the thickness/strength of hardened armor *- this is not a typo. This is the true rated penetration for this bomb vs the rating it is given in UV
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