VHauser -> RE: Feasibility of making a Warhammer 40k scenario? (8/8/2019 5:00:46 PM)
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quote:
ORIGINAL: Xenomorph quote:
ORIGINAL: Curtis Lemay quote:
ORIGINAL: Xenomorph One of the big questions I think he’s asking is how hard is it to create new units from scratch. I’m brand new and have no idea but I’m sure plenty of people here do. I’m wondering that myself. 17.3.3 in the manual gives a unit creation example. Ugg! U r right of course! Somebody’s thumb is RTFM. That’s a great thumb. I usu do try to peruse the manual first. Sorry bout that & thx for the patient answer! This is incorrect. I know Lord Vindicare used the word "units", but he wasn't mainly talking about units in the TOAW sense. There are 7 races in W40k--Human, Chaos, Eldar, Tyranid, Tau, Necron, and Ork. And they all use some combination of "magic" and "high-tech" weapons. So, that means he's going to have to get into the .eqp database and make some serious modifications. It's only after he's done all that work on creating a whole new .eqp file that he'll be able to create "units" (according to manual 17.3.3) in the TOAW sense. Personally, I don't think TOAW is well suited (and probably not suited at all) to achieve what he wants.
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