Judgementday -> RE: Play testing the newest patch. (10/1/2019 10:26:09 PM)
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I respect HamburgerMeat's opinion greatly, he is easily the best player I have run up against, although there are several really good players out there, and I thank everyone that I have come up against for great games, win or lose. I am not sure that he had actually played a game or two out at the time of his post, or if this was his analysis of the patch notes. I would be interested to learn if he still agrees with his post as written with a game or two played out. HamburgerMeat, would appreciate your feedback if you have time. Also, to be fair, I have not played a game as the Axis under the new patch, there is always the "Grass is always Greener" view. However, the fact that Germany will retain its technological lead seems to be a fact, unless the Allies invest even more into S&I which is very difficult to do while the Axis are pounding on you. And even so, Tech is SLOW, it would take 1/2 years minimum to catch up even if the Axis did minimum investments. Something that a good Axis player is not going to do. I THINK Tech may just be too decisive, impacting a unit by roughly a 20%/25% improvement per level in combat has a drastic impact on the combat system, best guess is that one level of tech will swing combat odds at least 1 level. A 1 to 1 that turns in to a 2 to 1 is huge. And given that this lead is likely to last up to 3/6 months makes it a disaster for anyone that does not try and keep up. I see what your doing with the non-cooperating powers, and that is fine, but again, if USA or UK can not feed USSR units, then USSR needs to be able to stand up to Germany on its own. Also, regarding the Strat. Bombers, in my game with HamburgerMeat, he just clobbered Turkey and used it as a base to totally stop Germany in the south, we are talking 0 supply and disaster for the entire front. Long Range Aircraft and Heavy Bombers can still both be double chitted, this strat seems to still be very much in play. Perhaps they should be limited as well? Although untested, I do not think the beefing up of Turkey (and Spain), BTW thank you, will stop this tactic from succeeding. The Allies fly from India to stop Japan in China. USA gets 2 Strats UK gets 2, USSR gets 2. 2/3 will totally stop Germany in southern USSR, 1/2 will stop Japan in China dead in the water. MAYBE the fact that Axis can maintain an advantage in advanced fighters might counter this, maybe not. Over all the early game is slightly skewed to the Axis, they can take out Poland in one turn, France in May/March, I have seen it time and time again. Well ahead of historical. Then they can either, beat up the UK either in England or the Med, Malta will always fall (not historical) and a strong Axis commitment in north Africa will threaten if not take Egypt. Although a good UK player can probably stop the North Africa push before it starts by destroying the Axis ports. Although a delicate balance with protecting England from Operation Sea Lion. By mid game, the Allies inability to catch up/surpass the Axis in Tech, coupled with minimum to no experience for the US means very painful 1st encounters with their Axis counter parts, that sets them back 3/6 months. Soon your looking at late 43 with limited to no success, USSR on the brink of collapse, China either all but gone or soon to be. Hopefully Italy is severely beaten up, they are weak, or out all together. The USA will probably we doing well in the Pacific, but the Allies will struggle to push into France and into Germany not even an option. Not sure how late game will play out, as I have not gotten into 44 yet, but it does not look good in the European Front. India is barley holding on, but the Pacific is clearly owned by the USA.
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