wodin -> Initial Impressions (10/3/2019 3:56:37 PM)
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Using a custom zoom they aren't that detailed. Again Graviteam Tactics is far superior in this respect. Initial impressions are OK. Feels like a CC game is a tick. Feels like a big leap forward for the series, doesn't seem so. Again struggling to work out why bother going all through a new engine when the difference between the old CC and this feels pretty negligible, except for 3D map. For an RTS WW2 game it's a good one compared to more arcade type games, compared to say GRaviteam tactics it falls far behind. A shame really. I was hoping for No1 tactical spot challenger. Currently for me it isn't. Again want to reiterate it isn't a bad game it's a solid CC type release. Just not a new advanced evolution of CC though. Personally I'd rather have more indepth\detailed and immersive gameplay than a 3d map\engine. SO much could have been done like advanced comms and FOW, SOP's, more detailed orders things like keeping Inf behind your tank when moving both forward and bounding overwatch more detailed fighting in buildings like blowing through walls room to room fighting etc. All this is what would truely make a tactical classic.
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