bob999 -> Ammunition for 60mm mortars (10/7/2019 9:54:49 PM)
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I have played 2 scenarios of Tunisia (the Longstops), but I've played them twice. This is my first CC game. I decided to swap one of my rifle squads for a 60mm mortar. How many effective "barrages" can on-board 60mm mortars make? I first acquired a large German MG squad. Fire was eventually successful (apparently 2-3 rounds, judging from the "thump" noises), breaking the unit. When I shifted fire to a second MG squad the targeting went as before but then the messages were that the target was out of range or had no line-of-sight. The gunner was no longer manning his mortar, but appeared to be carrying a carbine. When I moved the squad up into rifle range (no comments, please), the unit would engage as normal infantry. They also seemed have left their mortar behind, because they moved as quickly as a BAR team. So: 1) how many barrages, and 2) do they really abandon the mortars (and should I worry)?
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