SharonC -> Changelog: v1.05.01 (10/15/2019 9:04:11 AM)
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Strategic Command WWII: World at War got a new update to version 1.05.01. You can download the update from here. Mirrors: http://ftp.us.matrixgames.com/pub/StrategicCommandWWIIWorldAtWar/StrategicCommandWWII-WorldAtWar-UpdateComp-v1.05.01.zip http://ftp.eu.matrixgames.com/pub/StrategicCommandWWIIWorldAtWar/StrategicCommandWWII-WorldAtWar-UpdateComp-v1.05.01.zip http://ftp.ca.matrixgames.com/pub/StrategicCommandWWIIWorldAtWar/StrategicCommandWWII-WorldAtWar-UpdateComp-v1.05.01.zip See the Changelog: GAME ENGINE CHANGES/FIXES • Fixed a unit attrition reporting error for non visible (hidden) enemy units • Fixed an Amphibious Transport research display level for Free units where the correct level was not being shown (Gilles) • Fixed a Maritime Bomber FoW sight error that was still lifting too much of the FoW shroud (Hvs) • Fixed a rare unit LOOP event error that did not have units arrive at their final destination positions when they should have (pjg100). • Fixed a rare UNIT event issue that would not properly place all units in the desired destination positions (witpaemail) • Fixed an AI Research and Diplomacy spent MPPs reporting error in the Graphs section under Reports (Taxman66) • Fixed a SETTINGS screen issue that would reset the game resolution for systems set with very high Windows scaling (Sveint) • Source HQs of a supply boost to another HQ are now highlighted with a yellow hex outline, indicating they are the source of the supply boost, when clicking on the recipient HQ (Taxman66) • Source HQs of a supply boost to another HQ now only need to have a supply value > 0 in order to provide a boost, previously it was 3 COMMUNITY PACK • Fixed the Rostov campaign CTD for when playing against the AI • Fixed the 1939 Naval War MOD unit name errors • Fixed the Iron_X graphics MOD to properly support the Community Pack 1944 campaign and the proper display of Soviet unit counters CAMPAIGNS • AI RESEARCH scripts improved/optimized
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