gravyhair -> first impressions (10/24/2019 6:18:33 PM)
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Interface is clean and crisp, map is nice if bland. Counters are very … SPI, for the grognards among us. I'm sure some mods will drastically improve these things. Unit detail is handy and deep. There's a pretty fair amount going on under the hood in combat, movement, supply. Conquered Poland three times and played one turn of the 1944 scenario. AI isn't idiotic on the defense, so far, and seems proactive. Soviets launch a host of poor attacks; whether that's par for the course and/or by design remains to be seen. Production is fun and involved. Tech is a bit murky, but it's early. Diplomacy is straightforward and this isn't a sandbox - more of a minor deviation game. Can break down INF corps into divisions, but not ARM corps, which is a bummer at 30 miles/hex. Probably helps the AI. More later!
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