Ostwindflak -> RE: I'm gonna say it...you won't like it (10/29/2019 2:33:55 PM)
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I like not being able to stack in this game. Generally I don't care one way or another as long as it fits the game the stacking/non-stacking is designed for. Example: I like and play the board game Beyond the Rhine which can have significant stacking per hex on the frontline. Makes for a bit of a math fest at times, but still fun system. Then I equally like and play Unconditional Surrender: WWII in Europe that is modelled like this game, no stacking of ground units, only one air with a ground unit or both of those stacked with a naval unit at a port hex. Great for the way the game was designed. I feel that the non stacking suits this game due to the scale of it and planning when the right time to break down a unit for an encirclement adds flavor to it.
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