WillKnott -> RE: Tactics for Sbiba Ridge? (11/6/2019 4:03:51 PM)
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The difficulty in Sbiba is the armor. The AT capability is bad for the US. I doubt a skilled human player would ever lose, but the AI is not skilled :). I found the AI always attacks Meftah first and never the farm. Once in a while he will drive a tank or halftrack all the way to the top of the hill. I pick many rifle squads on this map and just a few BAR as the rifle grenades are your best hope unfortunately. I will make a tank hunter team from my hq unit or another rifle. I get the 37mm at gus, which are all but useless, but now and then they can take out something. Mortars, while not able to kill tanks, can take out guns and halftracks. Morts can also "track" a tank, which is good, it will remove it from the enemy's force pool. I put a rifle team at the farm, but they always just get to watch the battle. All the action is Meftah. I put a rifle and at team in first building, an hq and another rifle in second. I put a 37mm behind the wall on ambush. Other rifles go on top in the VL cirucle. Morts in the village just behind the hill. Infantry sits in ambush. In a reverse slope defense or in the buildings. At guns. one in ambush at meftah, one on the peak just behind vl, another goes at the farm in defilade but facing the hill for the long shots if they try to go up. another gun can go down the long valley as the only gun to fire at the starting positions, it will eventually die, just like all the rest but it can get some shots in to cause damage before they get it. The goal is to attrition out his vehicles and guns. AI Tanks love to go right up to building and give the infantry inside a few chances to kill a tank up close. I doubt a human would be so bold. It takes a couple battles. first battle, I try to spot his mortars that eat up at guns..i get them with morts and arty if i can, but dont wast it all on them. halftracks and armored cars go first. if u have ammo left try to track the tanks with morts. Infantry in Meftah do the rest. Keep rifles nearby in reserve, if the first teams die. run reserves back in. AI tanks are like moth to flame on the meftah VL. They will keep coming back till they win it. its the key. On a good day, I can take out the halfs and armor cars and my rifles and at guns nab a tank or so. usually first battle is full time. infantry vs infantry to attrit men, but the focus is always damaging tanks any way possible for force pool to lose. 2nd battles usually easer cuz u face less halfs, cars and guns and can focus on tracking tanks. Expect to lose a lot of at guns but keep most on defilade and try to get them high quality shots vs armor. I seriously doubt 2 skilled players would ever end up in us victory, german armor is way to overpowering. ---- I do wonder where us armor is? at least on recruit some at halfies or a grant or two so human vs human could have some interesting battles. You do get halfracks on the attack but I have never gotten a tank in Tunisa even on Recruit, just more halfies. On the attack first battle is the same. track/kill armor, his tanks like to roll right up on vl's so thats where rifles and guns go. tracks sit back and pound inf and tanks that charge in. on a good day, infantry up close usually in pairs can mess up a tank, but you have to keep one of the 3 vls as a star at all times or your screwed, the 2 min timer kicks in and you willl be pushed back. its all doable vs AI, human doubtful.
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