apec -> Some thoughts on the Map Size (11/4/2019 10:13:48 AM)
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First of all, after 10 days of intense playing I feel confident to say that this game is not just fun but it has very solid foundations, the more I play the more I like its mechanics, my kudos to Alvaro for designing this beautiful game. Regarding the map, I was considering that the current size is somewhat a limiting factor and perhaps a bit larger map would make the gameplay better. Following the interesting AAR Burns vs. Flaviux you see how the actual front in France is restricted to 2-3 hexes and feels more a sort of WW1 experience, even the BEF seems to have no "space" in France. I have played vs AI only so far, and I experienced the same "traffic jam". The current distance between Moscow and the german border is approx. 20 hexes, Leningrad is ca. 15 hexes far from Konigsberg that is less than two panzer moving distance. Medium bombers have a radius of ten hexes and positioned around Vitebsk can support both the assaults on Moscow and Leningrad. Honestly there is no feel of the russian vastness that the germans had in 1941 :-) Of course, I am aware that creating a bigger map is a big effort, requires lots of rebalancing and above all put additional burden on the AI, however I am curious to know what other think about it.
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