Weather in CMO (Full Version)

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JPFisher55 -> Weather in CMO (11/8/2019 2:46:57 PM)

For quite some time, CMANO has included an inactive option for "weather affects on flight operations." The developers told us that in the future this option would be added. Is it active in CMO?




Dimitris -> RE: Weather in CMO (11/8/2019 5:53:00 PM)

No, sorry.




Primarchx -> RE: Weather in CMO (11/8/2019 10:01:31 PM)

Is there differentiated weather cells in CMO or does weather remain universal across the globe based on single settings?




Dimitris -> RE: Weather in CMO (11/9/2019 5:36:39 AM)

Universal. That's why we have "weather fronts" as an item on the new poll.




BeirutDude -> RE: Weather in CMO (11/9/2019 6:35:39 PM)

Be nice to has Submarine Probability of Detection impacted by sea state as well.




Dimitris -> RE: Weather in CMO (11/9/2019 9:19:30 PM)

quote:

ORIGINAL: BeirutDude
Be nice to has Submarine Probability of Detection impacted by sea state as well.


This is already in, in fact! Increasing the sea state value degrades the surface ducting and drastically reduces surface/shallow-to-surface/shallow detection ranges. Going deeper this effect is diminished.




BeirutDude -> RE: Weather in CMO (11/12/2019 12:06:09 AM)

Thanks is there a graph indicating the degradation?

IMHO, I'm finding air ASW to be too easy for high seas/wind scenarios. This is especially true in two I designed Halloween Horror, 1991 and Merry Christmas 1985. Buoy overwash alone should cause major degradation in the Halloween Horror scenario with near hurricane conditions. Yet I can find the Russian sub every time.




Dimitris -> RE: Weather in CMO (11/13/2019 4:36:40 AM)

Can you post a suitable save? We can look into this. Thanks!




Adam106 -> RE: Weather in CMO (11/13/2019 11:28:49 AM)


quote:

ORIGINAL: Dimitris

No, sorry.


Is this still planned for the future?

It's been my most eagerly awaited feature since 2013....




Dimitris -> RE: Weather in CMO (11/13/2019 3:06:53 PM)

Yes, most certainly.




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