Darren_H_slith -> RE: SeaHag and CMO (11/20/2019 8:45:54 PM)
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ORIGINAL: Marder I know, developing the game-engine is more important but i would love to hear a unit reporting if you choose it. E.g. "[generated voice of unit name] reporting" underlaid with the corresponding sound of unit type. (airjet, airprop, helicopter, submarine central, sound of a flying cruise missile...) The sound of the unit type should remain in a loop if the unit stays choosen. Btw, there should be options for volume levels of music and sound effects. Just bought "Radio Commander" for this kind of immersion and i think i'm not alone with these wishes. if I think of something else, I write in here. Thanks. I agree with this. But, to be useful, there has to be a volume control to differentiate music, voice and ambient sound. It would also allow us to tune for various speaker or headphone setups - they are definitely not all created equal. I'll be voting on the feature request.
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