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Hairog -> RE: WarPlan vs Time of Fury (11/16/2019 1:47:55 AM)
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quote:
ORIGINAL: gwgardner ToF is also my favorite of all European Theater pc games, up to this point, alas there are the never-to-be-corrected bugs. Warplan is army/corps, ToF is more corps/division. Both have very simple combat mechanics. You can do combined attacks more than once in a turn, with Warplan. I like the Warplan air and naval game better, because the interception and interdiction rules are better. Amphibious assaults are better in Warplan, as is the supply system. I'm not a modder, have never looked at the Warplan editor, but understand that it is far more polished than that of ToF. However, ToF is very easily moddable, with text data files - I have no idea about Warplan modding manually. Warplan is bound to have a better future, much better developer support. I loved TOF, but it didn't work. Sooooo close. WP is the answer. Now with a better editor... (inside joke). There doesn't seem to be a lot of naval units, but then I remember the brilliant solution that Al has come up with for convoys and escorts. There were literally hundreds of transports, escorts and subs running around the world in WW2 and hundreds of them were sunk. The capital ships were few and far between and few were sunk at sea. When the Pacific is added (hint) then you will see some more capital ships. In the Atlantic it was mostly escorts, subs and transports. Once I remember that, all is well.
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