JoonasTo -> Disconnection bug in multiplayer grand campaign (11/18/2019 10:25:17 AM)
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There were no issues in 1.0.1. Since 1.0.4 we can only play one turn and the second battle will always disconnect mid-combat. At first we thought just some unlucky connection issues that the game is bad at handling but now it is 100% systematic. Every time the second turn will crash for us in the middle of combat with the disconnection message. So we load our grand campaign, click next to decide the engagement timing, choose our force and fight the battle for the first turn. This always works. Then we click next to decide the timing of the engagement, choose our forces and launch battle for the second turn. This never finishes. The host gets the “other player has disconnected” while the other just gets an unresponsive game. The internet connection for both is fine, we are on teamspeak(hosted on the host’s computer) and there are no issues for voip. The campaign save is from 1.0.1 and host is playing the axis if that matters. Obviously we are not keen on restarting since we are closer to 30 hours in at this point...
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