witpqs -> RE: US Carriers (11/25/2019 1:16:00 AM)
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quote:
ORIGINAL: inqistor quote:
ORIGINAL: fcooke I'm going to feel like an idiot here, because I've been playing the game since it came out, and did read the manual way back then, but what is the impact of what home port is assigned? TF will try to return to Home Port, when mission is fulfilled, or aborted. That can be really painful, when some damaged ships get split. It can also abort your mission prematurely, if AI recalculate, that your TF would not have enough fuel for return trip to remote Home Port. Generally, you should set Home Port to nearest Base, so if one of your ship gets torpedoed, it will disband in the same turn. That would help fighting fire, and flotation damage. +1 Home port is something to be careful with when a TF heads into danger. Think about making be a port in a favorable direction from where the action is taking place, that is to say favorable for retirement to that port. If your TF "retires" in a direction which you know to be toward greater danger that can really screw up your plans.
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