RE: Revanchism in Europe (PBEM gwgardner vs Chocolino) (Full Version)

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Flaviusx -> RE: Revanchism in Europe (PBEM gwgardner vs Chocolino) (4/27/2020 12:34:20 AM)

Terrific AAR and grats to both of you.




gwgardner -> RE: Revanchism in Europe (PBEM gwgardner vs Chocolino) (4/27/2020 2:52:39 AM)

Superb AAR. And thanks for the play. The AXIS held out around Berlin till the beginning of bad weather in October. The Allies, weary of war, assured of victory, sued for peace so as to avoid a sitzkrieg through the winter of '44. High losses fighting in bad weather was simply out of the question on the home front.

Great game, Warplan. The best operational level European Theater game in my estimation, even better than the bugged Time of Fury.

In a future play, I have to explore what the developer has done in the later revisions, to avoid the Soviet player using the retreat retreat retreat strategy in Barbarossa. I wonder if a simple mod, giving the AXIS an extra action point or two, with '41 tech levels, would solve that problem.

Hopefully the Battle of the Atlantic, sub/ASW war, can be made more important also.




MagicMissile -> RE: Revanchism in Europe (PBEM gwgardner vs Chocolino) (4/27/2020 10:08:19 AM)

Yes very nice AAR.

I agree the subs seems a bit too weak for me which makes it easier for the British to buildup and start going on the offensive a bit too early I think.

Also do you have the feeling that the Germans are a little bit like a paper tiger. They feel really strong but once they start to fold they fold really fast? Thats how I feel anyway from a number of PBEMs now.

/MM




Flaviusx -> RE: Revanchism in Europe (PBEM gwgardner vs Chocolino) (4/27/2020 3:02:10 PM)

I'm not sure why everyone thinks a Soviet runaway is such a problem. I had to deal with this myself and my solution was to beat the Red Army to a pulp in 1942 when they no longer had space to trade and had vital objectives to defend. The Red Army was never really able to find its footing and I was deep into Russia almost all the way into 1945.




gwgardner -> RE: Revanchism in Europe (PBEM gwgardner vs Chocolino) (4/27/2020 3:10:01 PM)


quote:

ORIGINAL: Flaviusx

I'm not sure why everyone thinks a Soviet runaway is such a problem. I had to deal with this myself and my solution was to beat the Red Army to a pulp in 1942 when they no longer had space to trade and had vital objectives to defend. The Red Army was never really able to find its footing and I was deep into Russia almost all the way into 1945.

Good to hear that. And it points out how there are so many possibilities in the game, based upon how each player plays, that it's a superb simulation.




John B. -> RE: Revanchism in Europe (PBEM gwgardner vs Chocolino) (4/27/2020 4:27:06 PM)

Thanks for the great AAR. As I recall from SPI's original War in the East they solved the Soviets run away strategy by instituting an automatic victory rule. It was something along the lines of if the Germans took one personnel center on turn one, 2 on turn two and up to 4 by turn for they won the game based on a soviet collapse, otherwise, things went normally.




Chocolino -> RE: Revanchism in Europe (PBEM gwgardner vs Chocolino) (5/2/2020 1:56:28 AM)

Thanks for all your kind comments and for reading along - it was a long game (started back in December) - but very enjoyable.




ncc1701e -> RE: Revanchism in Europe (PBEM gwgardner vs Chocolino) (5/3/2020 5:23:57 PM)

Great AAR indeed, congratulations to both of you.




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