pclaurent -> [FIXED] Crash, crash, crash... (12/29/2019 5:08:28 PM)
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Even with the last fix (build 1121.2) the CTDs are still there. They appear each time an LUA script is executed when the system is overloaded. In other words, when the mission clock is late (the seconds are running too slowly). To replicate the problem, I think you only need to use a scenario that runs a script launched cyclically (every n seconds) on a relatively slow PC. Attached is a sample scenario. Fast forward to 10:59:00 and wait for "commando" unit appear.
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