Gunner98 -> RE: 3-inch rockets, 1950s tech (12/31/2019 9:54:15 AM)
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A trial and error thing. Got it :-) Very true, but as a start point if you tell the unit to fly as low as possible and to terrain follow, you can't go wrong with most dumb weapons. The game will put you at the minimum altitude necessary to engage that weapon and by getting low you minimize a bunch of ballistic variables. Of course that entails risk from ground fire but being low helps with that as well, you're just as juicy a target at 3,000 ft as at 300 ft and when low, small terrain variances might help you.
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