Courtenay -> RE: Recovering Ground Units for Combat (1/3/2020 8:23:02 PM)
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I assume you mean recovering from disruption? All units, except for some that are cut off, automatically unflip (so called because in the board game disrupted units were flipped over on their backs) at the end of the turn. Turn, not impulse. If you are using oil, it will cost oil, so you are given the option not to unflip some of them. You can also reorganize a few at the end of an impulse. Look up "reorganization". Doing so is one of the main uses of HQs.
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