lancer -> RE: Decision for rail conversion works on an opposite way (1/12/2020 5:52:32 AM)
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Hi Kolyan77, Had a look. There are three Eisenbahntruppe decisions that each have a 50% chance of triggering on the first turn - Motorise Eisenbahntruppe - Supply Eisbahntruppe - Rest Eisenbahntruppe I checked the underlying data for all three and they all Add to the rail conversion efforts, as they should. I ran the game until I got all 3 together, chose the expensive option for all and noted that the rail conversion effort went up with each decision I made (ended up being around 50). A bug is always a possibility but there a no dependencies for these decision that could affect them (that I could find, it's been a while since I poked around this deep in the code) and you're the only guy in four years who has reported such a thing so I'm inclined to think that it's local to yourself. A couple of obvious things to check. The decisions all give the rail conversion efforts in the same format, eg. 'adjustments to construction Bn's efforts +15 (previously 24)' That's saying that it was already 24 and that it's now gone up by 15 (so it'd be 39), not that it's dropped from 24 to 15. Perhaps not as clear as it could be. The rail conversion effort for each theatre will degrade over time depending on weather, partisans and a number of ongoing related decisions (especially the ones where you decide to let them, or not, operate in the 'insecure zone') so it's possible that you could boost them at the start and. with the right circumstances, you'll gradually run out of construction battalions over time (they were something that the Germans were chronically short of). See if the above helps any. If not, I'll need more specifics in order to hone in on the issue. Cheers, Cameron
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