ColonelMolerat -> [FIXED] Raid on Kismayo - Trigger not working? (1/19/2020 3:32:41 PM)
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Hello! Great work on CMO - I'm especially loving the new satellite maps. However, on Raid on Kismayo, when I move the marines to the safehouse... nothing happens. Attached is my save file. When there were enemies in the area, I got a warning, but after destroying them, nothing. Cheers! Edit: Messing around in the editor, if I add an 'endscenario' action to the trigger, it works. So the trigger isn't broken, but the action is. Edit #2: I've sort-of worked what seems to be affecting things. In the action US_MarinesAtSite, there is the command: local theUnit = ScenEdit_UnitX() The marines are supposed to be assigned to theUnit for the action to work, but instead another unit in the area becomes theUnit. If I move all my other units out of the trigger area, the marines (correctly) become theUnit. Then there is a second problem: The action has the following line: theMessage = GenerateRadioMessageBody(theMessage,theReconTeam.name the theReconTeam.name is a nil value. If delete 'theReconTeam.name', it works. So, to 'fix' this action, I must: - Move all units that are not the marines out of the trigger area - Delete the text 'theReconTeam.name' from the action Then it works ok. I hope that helps.
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