Shalkai -> RE: Turn 5 - GamerDad (Axis) vs. Shalkai (Sov) v1.12.0x (3/17/2020 6:08:45 AM)
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Turn 5 Epilogue: 13 hexes to Osinovets, 30 to Moscow Current/Total losses at end of Soviet Turn 5: Axis 15941/70718 men, 203/860 gun, 70/570 afv, 16/68 spac. Soviet 109526/1061974 men, 1106/13817 gun, 941/7142 afv, 168/2160 spac Net loss of about 4400 vehicles this turn: 3.1k lost, 1.3k captured by the invaders, minimal seized. Air losses: Axis 33 (this turn), 153 Total. Soviet 367 (this turn), 4699 Total. 11:1 ratio - improved, but still lousy. Half Axis losses were Bf-109 (16). Still nowhere close to production. Wait, only 57% produced goes to OKH each turn, so around 22. All right, I’m getting there. Important Soviet type losses: 31 MiG-3, 23 LaGG, 1 SB-2 Rcn, 2 IL-2. Unit Losses: 3 TankD, 1 MotD, 2 RifleD, 2 MtnD, 1 AT Brig, 1 Naval Brig. Disbanded: 7 SecRgt, 2 Fort.Reg. ~40 Corps HQ Pool of modern planes: 296 MiG-3, 158 Yak-1, 292 LaGG-3, 57 IL-2, 305 IL-4, 374 SB-2R, 15 Li-2. Numbers going up :) German OOB: 3367083 men, 34236 gun, 5100 afv, 3769 plane. Sov OOB: 4037324 men, 51289 gun, 14715 afv, 6652 plane. This will probably be the last turn I keep so many units right up at the Dnepr and Dnestr river lines. Partly this is to take advantage of good fort levels and terrain, partly due to AGC panzers being isolated or barely in supply, and partly because I want to see how badly I get whacked in these areas I didn’t withdraw. One of the skills I need to develop in PBEM is building defense layers and judging how well my opponent can get through them. GamerDad’s advances and encirclements haven’t been deep ones in the last couple turns. Front lines are pretty near historical, which gives me a little bit of flexibility to experiment with things, like my Lake Jan line in the far north, or prepping for a big Odessa siege and standing fast on the Dnestr. Soviet OOB is just over 4M men, which is better than I have managed in recent solo games against myself. AGS is poised to drive well through north Ukraine. I expect he’ll be up to Kiev and the Dnepr in about four turns; I’ve already got half the entrenchments needed dug on the east bank. Southern Ukraine forces will fall back across the open step to keep an even front line. Axis progress should also be swift on the land bridge in turns 7-9; supply will restrict his Turn 6 progress. Pressure is strong towards Leningrad, but the Baltic Coast path tends to bog down at end of long supply lines; my holding Pskov this long will delay any isolation of Leningrad. I may need to send a few extra RD up this way. Schlisselberg and the other forts east of Leningrad are only 1.2 or so right now - they need to be 3.0+ by the time panzers arrive, possibly as soon as Turn 9 or 10. One slightly humorous thing popped out at me - 13 is an unlucky number if you’re a Panzer Division. 13th PzD was the only German unit exposed and seriously attacked on Turn 1, but it’s also been a favorite target of mine on later turns. As of Turn 5, after another counterattack and forced retreat, it was down to 101 ready afv. I think that’s only around 65% of a Panzer’s TOE. Whittling down mobile formations is one of my primary goals and it seems I’ve got at least a small start on that. 25Jan 2020: Just got a note from GamerDad - he’s still working on turn. I definitely left him with extra targets and challenges, plus v12.03 beta just came out which is going to change (lengthen) the leash on Panzer units. I’m glad I made 80 mile deep defense zones in the areas where he had panzers with decent fuel supplies. (Pskov, Vitebsk, Kiev sectors). Starting with Axis Turn 6, we will be using the 12.03 Beta version. [image]local://upfiles/60274/2F3059F279AD42A69CD71EBA0EF341C2.jpg[/image]
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