Veitikka -> RE: Since there are multiple units per field now... (2/1/2020 5:28:32 PM)
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ORIGINAL: exsonic01 quote:
ORIGINAL: Veitikka In the current system, I think it could look quite bad if the non-transparent vehicles/wrecks were piled on top of each other... Do you mean performance or FPS? Do wrecks eat up huge resources? I'm also a player who thinks it would be better to have an option of turn on / off transparency if wrecks. Or, giving some grade to transparing wrecks - 100%, 80%, 60%, 40%, 20%, and 0%... I'm talking about the cosmetic side. Like I said, it can look bad if units seem to move 'below' a wreck. If the wreck is transparent then it doesn't hurt the eye nearly as much.
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