The Land -> RE: How do you do Gallipoli? (2/17/2020 6:16:10 PM)
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It's a tough one - you can see how I tried it in my AAR here: http://www.matrixgames.com/forums/fb.asp?m=4763842 For UK with Amphib Warfare level 1, you have a maximum of 2 Amphib counters, each of which can only move 1 after boarding and about 5 on subsequent turns. The only viable port of embarkation is Lemnos (unless you already have Salonika, but if you do then your options are easier!) I think it'd be possible to set things up so that both of them can attack Sedd el Bahr from the sea, then land and also attack. If you've done a lot of shore bombardment with Dreadnoughts then those hits might be enough to take Sedd el Bahr in one turn - otherwise you will need to wait 2 more turns before a third unit can join as an amphib, which will probably give you enough combat power to finish it off. Assuming the Turks don't counterattack! The Straits hex itself is a land/sea hex and can be occupied by either a land or sea unit, which I didn't appreciate.
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