inqistor -> RE: does AA fire on land combat defense? (2/13/2020 7:51:04 AM)
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ORIGINAL: BBfanboy quote:
ORIGINAL: inqistor My guess is, that every Device with anti-soft/armor can fire during combat. I haven't seen isolated AA units damage anything, but they were mostly fragments, and already defeated once already. But considering how defensive invasion/bombardment fire works - only CD guns seems to have any chance to hit anything, they have better accuracy, than normal guns, but numbers alone are much higher that all guns combined in hex. I just made invasion against Palmyra. During night bombardment there was only 6 guns firing, but when my troops began unloading, there are suddenly 76 reported firing. And during ground assault only 53 guns are listed. The CD unit or Naval Fortress has the rangefinders and computers for targeting ships pre-landing, as the troops are getting into their landing craft. The following phase where it says troops are lost going over the beach is all the other defensive fire from the enemy - including MGs, rifles, mortars, field arty, etc. I am not sure if the Naval Fortress can contribute to gunfire on the beach. I hardly care if I lost 10 more squads during unloading, but I'm pretty sure I have lost Transport Ships only when CD guns were present at landing hex. And they shoot every time you unload something, even only supply. I had like 15 damaged ships disbanded at nearby island, when I invaded Palembang. It was 3 days invasion, and I had rotating CAs in unloading TF all the time, haven't helped in suppressing CD fire. If your transport is hit, you lose part of everything onboard. It is even worse if it is set on fire.
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