James Taylor -> RE: Enemy units out-of-supply ? (2/13/2020 5:11:56 PM)
|
This is what I suggested for SC, way back when Hubert and Bill were looking for a viable alternative. Supply is based upon the amount of friendly supply rendering sources on the map. For instance, if in an envelopment there are 4 cities(supply depots/sources) then the supply is 4 throughout the enveloped rail net diminishing as it is distributed to the combat formations. So 1,2,3etc city/depot = 1,2,3etc supply which can be interdicted through combat, recovering 1 each turn. Since WP has a unit supply of 3, that will degrade over turns to the map supply level of the envelopment, subject to lessening through combat. If a unit at supply level 3 is the recipient of a ground combat attack the supply will be expended 1 per combat. So the greatest amount of supply a lone unit in a supply source hex that is surrounded for more that two turns(without combat) will be 1.
|
|
|
|