xhoel -> Units routing to weird locations. (2/23/2020 4:48:20 PM)
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Posting for Bed John again, since he can't post pictures. HQs and LW airbases are routing to weird locations even though there are better towns, they could rout too. In the example below you will see the position of 5 HQs and 1 LW air base at the start of turn 11. The Soviets moved to the German rear during their go on turn 11, which lead to these units routing. Now, instead of routing towards Novogorod or the vicinity (much closer and the logical place), they routed to Finland, through Leningrad [&:] , in an impossible feat. Adding to that is the fact that 3 of those HQs didn't even rout to a town, but to a random clear hex. This is not only annoying, but also game breaking as these 5 HQs are now stuck in Finland and have to be moved by naval transport to East Prussia, before marching back north again, leaving the units under their command stuck with their heads up their behinds. Please fix the routing routines. Turn 11, HQs that will rout marked in black: [img]https://i.imgur.com/RvBHNDu.jpg[/img] Turn 12, routed HQs, in Finland: [img]https://i.imgur.com/yvIb5tD.jpg[/img]
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