TIMJOT -> Re: Re: End Date for "Mare Nostrom" (7/30/2003 9:22:38 AM)
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[QUOTE]Originally posted by Joe 98 [B]Yes, excellent idea. But the game cannot go on forever, so Italy has to fall before the game ends or the allies lose. = = = = = = = = = = = = = = = = = = = = = Some of you don’t want the emphasis to be on Rome. The solution might be to look back at traditional board games where a victory might be determined as follows: Rome is worth 100 points. And there are 11 small cities each worth 10 points – for a total of 110 points. So the allied player has a choice: to win he must either: - take Rome plus one small city - or take all the small cities and avoid Rome And the Axis player has the same choice. Where to defend? But it gets around the problem of having Rome as the focus. And my preferred time line is still June 1940 – June 1944. [/B][/QUOTE] I agree that victory conditions should be cumulative, but again I would caution not to put too much emphasis on Rome or any other single objective. It could lead to some very gamey situations. Better to simply make Rome worth enough points, so that its possesion greatly enhances a players chances of winning. Though, probably no more so than say Cairo or Gibraltar.
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