AFIntel -> Bug with "Available aircraft" resetting after game save (3/3/2020 3:26:50 AM)
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Howdy, I seem to remember this bug from waaaaay back (no, really! Like from 2006/7!). I hadn't thought about it since then, but it just cropped up again. I'm playing '43 Campaign, Allies, 1.05 patch. 8/25/43 - I planned 8 recce missions using F-5's from 14/7 PRG, and a handful from a few other recce groups. All missions depart between 0600-0730 for targets deep in France and Germany. Standard availability numbers for these units is 11 to 12 aircraft. I saved the game. When I reloaded it, I continued to plan missions. I noticed, however, that when I picked up where I left off in planning recce missions (also departing at about 0730), ALL the recce groups in England reset the "available aircraft" to 11 to 12 aircraft available for missions, even though 8 aircraft from 14/7 PRG were committed to missions. I checked the "Review Missions" tab, and those missions planned prior to the game save were still listed. In essence, it will allow me to plan 24 sorties using 12 aircraft from the 14/7 PRG (and all other recce units) all taking off within a hour and a half time frame. (As I mentioned, the earlier planned missions were deep in France and Germany with TOT of 0730-0830, so it's not a function of aircraft turnaround). I had not seen this reported yet. Has anyone else experienced it or know about it? I have the save game file, if that would help. Thanks! AFIntel
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