Gavris Narcis -> (7/4/2001 2:50:00 AM)
|
[QUOTE]Originally posted by David Heath:
[QB]Hi Guys
I guess I let it out. We are working on v5.4 and improving things. Look you don't like it don't wimp out and quit. Give us your feed back and lets see what can be done. This is the first time we really have not had 100% yea to an update.
Let us hear what you got to say. Matrix has always been a company that listens and tries to give the people want they want.
For the record we are not 100% happy with the v5.3 either.... so Mike Wood, Paul
No, there's my opinion about 5.2+: it's majestic! But still some inadvertences like the inaccurate kill percentage on troops in various terain types. How it is possible to shoot with 3-4 platoons, 15 times at 3 enemy soldiers, at 1 hex distance, in open terain (field) without any kill casualties ? It's exagerate ! If you consider that and make some adjustings with terain types more major factor, the way of SPWAW is on the history of the wargaming anales !!!. That's sure !
And one more problem: in the situation above the grenades must to have more percentage to kill. How it is possible to throw 20 times grenades over enemy in open terain and no casualties. This is probably true if enemy is in buidings or other terain types but not in that above. And sure the grenade effect isn't the same with the bullet. The grenades splittes in hundreds ''small bullets'' and for this it must to be done an adjustment. By the way, in open terain what cover protect you from grenades ? A bush ? Of course not, even for bullets. A tree ? It's true for bullets but not true for grenades. Supposing you know that the enemy is behind the tree... You throw the grenades anywhere behind this tree and you got probably a kill, isn't it ?
Leo.
|
|
|
|