Firebomber47 -> RE: Activating Romania and Finland (5/20/2020 3:29:34 AM)
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Have run this modified scenario a couple of times. Moved 4 panzer divisions and a motorized division down onto the Romanian border, but a game feature that I couldn't change kept all units in Romania deactivated during the 6/22/41 turn, so had to set the start date for the following turn, when that area is activated. Initial progress is good, with Odessa captured on the first turn and Kiev typically captured by the third or fourth. The biggest problem is getting the rail lines repaired quickly. The game is setup in such a way that you can't use rail repair units in tandem, thus doubling the speed of rail repair heading east. I can sometimes squeeze another hex worth of repair out of a teaming of two rail repair units, but then other turns I can't even use up all the movement points of one unit, let alone two. Hereagain, there seem to be no editor features that I can change to alter this behavior. I can typically capture Rostov and get most of the way to Stalingrad, along with capturing Leningrad and Moscow, but in the standard 1941-45 campaign with its requirement for 290 victory points, there's simply no way to capture enough cities before the mud arrives due to the delay in getting rails repaired deep enough into Russia :-(
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